Internship
Contributed to the design of the flat-screen port for The Exorcist Legion and participated in the early design process for an unannounced project.
Game Designer
Third-year Game Design Bachelor's student at Brassart, focused on mechanics, level design and gameplay systems.
Contributed to the design of the flat-screen port for The Exorcist Legion and participated in the early design process for an unannounced project.
Resolved technical issues and maintained network infrastructure.
Diagnosed and repaired hardware.
Shared technical knowledge.
Worked efficiently as part of a team under pressure.
Mechanic design · Level design · Gameplay analysis · Narrative · UI/UX · QA testing
C# · C · C++ · Windows server management · IT support (levels I & II)
Analytical thinking · Curiosity and creativity · Adaptability · Teamwork
New quest: Align Stars